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Project Ambush is a simple clone of the arcade-classic 'Asteroids'. It is built using XNA and the RhinoXNA framework and serves as the example project for many of the features available in RhinoXNA.


Below is the Main Menu for Project Ambush. The Main Menu class extends from IMenu and uses 2-3 implementation classes to create a list of IMenuItems as well as a background (by extending SpriteEntity). Art by Sage Gerard (

Last edited Sep 2, 2010 at 7:52 PM by MattChristian, version 7


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