RhinoXNA is a library that makes developing 2D games with XNA even easier. RhinoXNA is a library developed in Visual Studio 2010 C# Express Edition utilizing XNA to automatically handling rendering, leaving the developer free to work on the game
specifics and not worry about all the rendering calls.
Head over to the Documentation
page to learn about RhinoXNA's structure and to see sample implementation code.
All comments are appreciated. Leave a message on the
page or send me an email: matt [AT] insidegamer.org